Practical programming novice program 1st edition
Designed for use in the classroom and for self-guided learners, this book takes a novel approach to learning SAS programming by following a single case study throughout the text and circling back to previous concepts to reinforce material. Readers will benefit from the variety of exercises, including both multiple choice questions and in-depth case studies. Additional case studies are also provided online for extra practice. This approach mirrors the way good SAS programmers develop their skillsthrough hands-on work with an eye toward developing the knowledge necessary to tackle more difficult tasks.
After reading this book, you will gain the skills and confidence to take on larger challenges with the power of SAS. Additional resources for this book can be found by accessing the link below. The more advanced a trainee becomes, the more complex his training becomes. Keep in mind, this is a continuum. The more advanced the athlete becomes, the longer the periodization must be. There are some Olympic athletes who only peak and produce PRs once every four years.
This is because your strength levels do not determine your training advancement. For that matter, neither does your training age. Likewise, it is possible to waste 10 years doing unproductive body part splits and still be a novice despite a decade of experience under your belt. The first five chapters of the book are devoted to general concepts about exercise science.
In general terms, these chapters cover the absolute fundamentals of recovery including basic nutritional tenets, sleep, and a whole lot more. Specific physiology is discussed including, but not limited to, how muscles are constructed, how muscles actually work, hormones and their response to training as well as neural adaptation and energy metabolism.
Genetic potential is also covered. While these topics are all given their proper due, this is not a physiology textbook. Perhaps more importantly, the first five chapters touch upon on the actual nuts and bolts of training programs. Sets, reps, rep ranges, time between sets, volume, intensity, and all of the other important parameters that we must manipulate to create particular training effects are analyzed and detailed.
This information is literally invaluable when it comes to program design. You must know this information to intelligently construct powerlifting training cycles. Again, while this text is not a comprehensive resource on this material, it will provide you with the necessary information to master the fundamentals in an easily digestible way.
The effects of a given rep range exist along a continuum. Get the book for more details. Before I get into the meat and potatoes of the powerlifting section, understand that Practical Programming is not a powerlifting book in the strict sense. Practical Programming, 3rd edition, is a strength training book.
The 3rd edition of Practical Programming makes its greatest improvement over prior editions with its use of specific programming examples. Not only are actual athlete training logs used, but the theoretical training models that are discussed get put into context using actual example programs that contain real numbers, percentages, sets, and reps.
Novices In one of the most needed improvements, the novice section of Practical Programming finally added clarifications on special populations. In Practical Programming, different and specific diet recommendations are given for the overweight novice, the underweight novice, and women. In fact, the book even includes two sample diet plans! Intermediates The intermediate section has so much new information for powerlifters that I frankly cannot cover any one piece of it to any great depth.
Most people have seen the now infamous Texas Method:. Lifters are provided full details on when, and how, to switch over to Phase II in order to continue progressing for as long as possible.
Very specific examples are used. Keeping my personal feelings about the Westside Barbell Method aside, Rippetoe also explains when it is appropriate to shift away from the basic Texas Method model and start incorporating the dynamic effort method. Free Global Shipping.
The PC has made a dramatic impact in the ease with which the technician, scientist and engineer today can set up their own test and measurement system at a remarkably low cost. And this book aims to show you how easy it is with plenty of carefully researched information.
The popular IEEE interface is also covered. Veteran programmers may point out ways the code in this book could be changed to improve efficiency, but this book is mostly concerned with getting programs to work with the least amount of effort on your part. Programming is simply the act of entering instructions for the computer to perform. These instructions might crunch some numbers, modify text, look up information in files, or communicate with other computers over the internet.
All programs use basic instructions as building blocks. Here are a few of the most common ones, in English:. You can combine these building blocks to implement more intricate decisions, too. For example, here are the programming instructions, called the source code , for a simple program written in the Python programming language.
Starting at the top, the Python software runs each line of code some lines are run only if a certain condition is true or else Python runs some other line until it reaches the bottom. You might not know anything about programming, but you could probably make a reasonable guess at what the previous code does just by reading it. First, the file SecretPasswordFile.
Python is a programming language with syntax rules for writing what is considered valid Python code and the Python interpreter software that reads source code written in the Python language and performs its instructions. The name Python comes from the surreal British comedy group Monty Python, not from the snake.
Python programmers are affectionately called Pythonistas, and both Monty Python and serpentine references usually pepper Python tutorials and documentation. The most common anxiety I hear about learning to program is the notion that it requires a lot of math. Some numbers are provided to give you a start, and you find a solution by making deductions based on these numbers.
In the puzzle shown in Figure , since 5 appears in the first and second rows, it cannot show up in these rows again. Therefore, in the upper-right grid, it must be in the third row.
Since the last column also already has a 5 in it, the 5 cannot go to the right of the 6, so it must go to the left of the 6. Figure A new Sudoku puzzle left and its solution right. The same is true of programming. Like solving a Sudoku puzzle, writing programs involves breaking down a problem into individual, detailed steps. But the image of programmers as whiz kids is a persistent one.
Unfortunately, I contribute to this myth when I tell others that I was in grade school when I started programming. However, programming is much easier to learn today than it was in the s. Today, there are more books, better search engines, and many more online question-and-answer websites. On top of that, the programming languages themselves are far more user-friendly. For these reasons, everything I learned about programming in the years between grade school and high school graduation could be learned today in about a dozen weekends.
Programming is a creative task, like painting, writing, knitting, or constructing LEGO castles. Like painting a blank canvas, making software has many constraints but endless possibilities. A decade-old computer is more than powerful enough to write programs. Once your program is written, it can be copied perfectly an infinite number of times.
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