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James Bond A View to a Kill was an text adventure game written and designed by future Bond continuation author Raymond Benson. It features a second-person interactive story in which you enter commands to control Bond's actions and progress the story. Like most games of its genre, death is a frequent occurrence that requires you to start over from the beginning.
The game opens on a Siberian mountainside where Bond must find and escape. The rich text is descriptive and well written, and the environments spark the imagination. However, it doesn't adequately describe objectives, making it difficult to progress. In the first level, you have a gun, but no bullets. You have a harpoon-shooting ski pole, but it misses if the enemies are in another area and you die if they reach your area. Add in a primitive command parser and a lack of in-game help, and you have a game with good writing, but gameplay that is more frustrating than fun.
Although both games were written by Bond continuation author Raymond Benson, the text and descriptions in Goldfinger aren't quite as interesting. One improvement of note is that the objectives are clearer, especially at the beginning of the game. However, the constant deaths still make for a frustrating experience. Instead of copying the gameplay style of their first Bond game, Domark started from scratch and produced a side-scrolling shooter.
You control Bond and can move right, roll and jump. When you press left, a crosshair moves in from the right edge and you can aim and shoot anywhere on the screen. Moving the crosshair all the way to the right exits shooting mode and moves Bond forward. The controls are a vast improvement over Domark's prior efforts with A View to a Kill , but the gameplay ends up being too repetitive. The screenshot above is from the ZX Spectrum, though the best graphics can be found on the Commodore 64 version.
Although it was their third James Bond title, it started out as an unrelated game called Aquablast. Domark noticed that the missions were similar to the boat chase in Live and Let Die and decided to rebrand it as a game to increase sales. The gameplay revolves around shooting and dodging obstacles while speed-boating along a river. The player can jump over floating logs and slide up onto hillsides to help avoid getting hit. Fuel barrels must be collected along the way to avoid running out of fuel.
It's a fun little game, and worth playing on the bit Atari ST for the much improved graphics. It represented a remarkable leap in terms of graphics, and had a freer sense of movement than prior Domark games. The game has four main levels, each with a different gameplay style.
That said, it wasn't anything particularly revolutionary and many found it repetitive and short of imagination. Joss Stone provided a decent soundtrack, though, so that's perhaps why it scores so highly. That year, Die Another Day released on the big screen. But while that's the case, the developers decided to give fans their fix via an original story instead. Multiplayer on this was superb, especially given the graphics - which were pretty awesome for its time period.
It had a variety of different missions and you could even play as Bond at a party, using his charm to pick up women. It was full of easter eggs and, to this day, is still worth playing. Onto the podium positions now and GoldenEye Reloaded was a third rehash of the popular title. The original game hit the small screen back in and there were also Nintendo Wii and Nintendo DS versions more on that to come. It was a polished remaster but didn't add anything new, merely utilizing the same features introduced in the Wii version.
The visuals were slick but, ultimately, that's the only thing it had going for it that was different from before. It was definitely a good remaster of the original title and that was reflected by its high score of 8. Probably the best thing was using the Wii remote as a gun, making you feel like you were yourself. The only difference between Bond and ourselves was he was wearing a suit, and we weren't.
We've already mentioned how there were a plethora of different Bond games released during the s. And taking the top spot on the list is 's James Bond Everything or Nothing. It was the perfect blend of single-player and multiplayer, enabling fans to live out their fantasies as the British spy. The plot centers around Bond dealing with the use of nanotechnology as terrorism, which makes it almost futuristic for its time period. You can shoot, you can drive, and you can save the world.
And that's everything people ever want from a title revolving around the most-iconic spy in movie history. See full summary ». Action, Adventure. James Bond Jr. Not Rated Action, Adventure, Thriller. In James Bond The Duel, you must infiltrate a Carribean island base where a mad professor is holding people hostage. Sign In. Copy from this list Export Report this list. Refine See titles to watch instantly, titles you haven't rated, etc. Video Game IMDb user rating average 1 1.
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